"Projectile Base Fire Chance" for artillery is displayed in the Port screen by mousing over the Main Battery or Secondary Armament entries in the Artillery section. The Fire Resistance Coefficients ( FRC) are shown below: The timer shows only the duration of the most recent fire set. The user interface will display several different indicators to let captains know their ship is on fire. The lower the coefficient, the more resistant the ship is to catching fire. (Premium ships all have the Top Hull.) This resistance is expressed as the Fire Resistance Coefficient (FRC). The amount of resistance is based on ship type, ship tier, and the hull that is currently equipped (Stock or Top). The target ship's intrinsic resistance to fire, and certain modifiers, as shown below.Įach ship hull has an intrinsic resistance to fire. Submarines can only have one active fire, in the amidship section.įire Chance (the chance a shell or bomb will set a fire) is calculated by combining a base chance for the ordnance to set a fire, The commander skill Fire Prevention for battleships reduces the number of fire zones to three (one amidship). Thus the maximum number of fires on a ship is four. Fire ZonesĮvery ship has four distinct zones along its main deck that can be set on fire, fore, aft, and two amidship. Ī "Set on Fire" ribbon is awarded for each individual fire set on an enemy ship. It is impossible to cause a fire on an allied ship. A high explosive shell from a main or secondary battery.Hits from four types of ordnance can cause a ship to catch on fire: The "Set on Fire" ribbon is awarded for setting fire to an enemy ship.
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